Skip to Content

What is SoundExpert

Audio metric that makes a differenceSoundExpert (SE) is an independent non-commercial audio research project, which provides audio quality ratings of sound equipment and technologies such as mp3, aac, wma ... encoders and portable players (to be extended). It is the home for innovative music-based audio metric which works both for objective audio measurements and for listening tests. SE is in beta state because the new audio metric and corresponding listening test design are not widely adopted by audio engineers. So, please, use our ratings with caution.

The new listener-centric audio metric allows to perform objective audio measurements using real-life music material and various technical signals, not only sine waves. Such measurements:
• correlate well to human perception of sound quality
• are valid for digital audio
• do not contradict traditional audio metric but extend it
• are understandable to people without technical background
• can be performed at home using any recording device

The first practical application of the new measurement method can be found on the Portable players page.

The new listening test design helps to hear sound artifacts which are normally beyond threshold of human perception. The core of the new design is sound artifacts amplification technology (SARTAMP), which is backed by the new audio metric. Such amplification is particularly important for testing high-bitrate encoders and high quality audio equipment. This technology is used in SE listening tests since 2005. The tests are blind - participants don't know the particular device they assess. Resulting quality scores are completely unbiased and free from marketing and advertising noise.

Live Listening Tests @SoundExpertThe ratings of encoders are computed in real time while participants of the listening tests send their grades to the rating system. The more participants - the more devices and technologies can be tested. The testing procedure is simple and short enough that anyone, including you, can participate. Just download a test file (<3Mb), listen it (<15s) and send back your grade. Details are in the test file. The more accurate grades - the more reliable ratings.

Detailed but still easy to understand overview of SE distributed listening tests is in the paper Live Listening Tests @SoundExpert.

* * *

The main idea behind SoundExpert project is consumer control over sound quality of various audio equipment and technologies on the market. Production side deserves clearly defined feedback from consumers.

 

 

Articles

« Back

HoFi – The Honest Audio

HoFi – The Honest Audio

Singularity One portable audio player (concept)

This is an audio player concept, which helps to understand the benefits of manufacturing audio devices with “overkill” audio quality:

1. We listen all recorded music “through ears” of creator(s) – musicians, producers, sound engineers. A “warmth and depth” of sound at a listening point can not be any better or different than that, defined in studio by those people. Playback system can not and should not create the characteristics of sound, it has to transfer them untouched; it has to be transparent.

2. The required transparency is much easier to achieve on the engineering level of audio signal, because we are good enough in engineering and much weaker in psychoacoustics. The local thresholds of audibility for various types of distortion/degradation depend heavily on listeners and music/signals used. Hardly any reliable and universally agreed objective audio metric can be created. It is much easier to establish such metric on the engineering level of signal, based on absolute thresholds of audibility. For designers/engineers of audio circuits it doesn’t matter much what particular level of accuracy for music signal needs to be achieved: -50dB, -100dB or -150dB. They can do this already. Yes, such chips/solutions are higher tech products but in mass production they will be cheap anyway.

3. When playback path is transparent the role of sound engineers will skyrocket because of (1). Today they are in shadow, just a technical stuff for most listeners. This is not fair.

4. On top of this transparent path any audio processing can be added. This is a new market of applications for creative listening: vinyl/tube distortions, spatial enhancers, equalizers, dynamic compressors, concert hall simulators, room correctors, etc. In fact, this is the market of cool/pleasant audio degradations/distortions. Some of them today are sold by high-end industry in the form of their overpriced products. Definitely such “nice degradations” can be better accomplished in software than in hardware.

5. The transparency of audio path then can be easily controlled with a single measurable parameter, which will indicate the class of the audio accuracy of measured device. The innovative music-based audio metric - df-metric - helps to define the required levels of accuracy for various listening environments. Such approach is a better and open alternative to MQA.

Many semiconductor companies with sufficient experience can design and manufacture the audio chip for such player. They haven't done this until now only because nobody asked them for; they must be “incentivized” by audio consumers. Measurements of current audio devices on the market according to df-metric help to achieve this goal. And the player above can be a part of successful marketing campaign of the new audio products with the novel concept of Honest Audio / Honest Fidelity / Ho-Fi.

 

Comments
No comments yet. Be the first.
Audio-Transparency Initiative
Audio-Transparency Initiative